The popular survival game Rust has come a long way since its initial release on Steam’s early access program over eight years ago. One major milestone in the game’s development was the porting of Rust onto the Unity 5 game engine, which brought significant improvements to the game’s graphics and features. In this article, we explore Rust’s journey from its original release to its current state running on the Unity 5 engine.
- Rust originally ran on a different game engine called Rust Legacy, which was released in 2014.
- Due to major issues with Rust Legacy, the game was ported to the Unity 5 game engine in 2015, which led to significant improvements in graphics and the ability to add new features like skin color and biological gender.
- While Rust currently runs on the Unity game engine, there are plans to move the game to a new engine called Unrust in the future, although the timing and impact of this transition are currently unknown.
So What Engine Does Rust Run On?
At the moment of writing this, Rust officially runs on the Unity 5 game engine. However, this was not always the case, and for its original launch, Rust ran on a completely different game engine. The game that ran on the previous game engine is not even called Rust.
Over eight years ago, in 2013, Rust was released in Steam’s early access program. That version of the game is now called Rust Legacy, with Rust being another version of the game. Because of some major issues that the game had while running on the older game engine, the game had to be ported onto a different engine with fewer issues. For that reason, only about a year later, in 2013, the game was officially ported onto the Unity 5 game engine. With this port, the game saw some significant changes and tons of enhancements and upgrades.
Being ported onto the Unity 5 game took Rust to a whole new level. Firstly, there was the issue of poor graphics. After being ported to the Unity 5 game engine, the graphics of the game were improved significantly. With the help of the new Unity 5 game engine, the developers were also able to add skin color and biological gender and connect it to the Steam account details of the players. This was a predetermined feature, the addition of which was only made possible through the Unity 5 game engine.
In conclusion, Rust’s transition to the Unity 5 game engine was a critical moment in the game’s development history. The switch allowed for significant improvements to the game’s graphics and features, which have contributed to Rust’s enduring popularity and success. As the game continues to evolve and new updates are released, it will be interesting to see how the use of game engines and other technologies continue to shape Rust’s development and gameplay.
What game engine did Rust originally run on?
Rust originally ran on a game engine called Rust Legacy, released in 2014.
Why did Rust have to be ported to a different game engine?
Rust Legacy had major issues that made it difficult to maintain, so the developers decided to port the game to a different engine with fewer issues.
When was Rust ported to the Unity 5 game engine?
Rust was officially ported to the Unity 5 game engine in 2015, about a year after the original release of Rust Legacy.
What were some of the improvements made to Rust after it was ported to Unity 5?
Rust saw significant improvements in graphics after being ported to Unity 5. The new engine also allowed developers to add new features like skin color and biological gender.
Will Rust be moving to a new game engine in the future?
Yes, the developers of Rust have announced plans to move the game to a new engine called Unrust in the future, although the timing and impact of this transition are currently unknown.